Heros gladiator figure for Stalco
3D scanning, digital development, and large-format 3D printing for a trade show installation
A physical extension of a well-known advertising character
Starting point
The project started with an actor scanned at the client’s office, partially dressed as the warrior. He did not have all of the costume elements and props, such as the sword, shield, or sandals, so from the outset it was clear that the model would require extensive digital development and the combination of multiple input sources.
Building the character
The final figure was assembled from several different scans captured in different configurations — including versions with and without the cape, as well as in different poses. The head was scanned separately with a different device to achieve more precise detail than is possible in a full-body scan, where speed is the main priority.
Digital development
Missing costume and prop elements were modeled in Blender and ZBrush, then merged with the scanned body into one consistent figure. At this stage, the proportions, costume layout, and relationships between all of the parts were refined until the client approved the final version.
Production and finishing
Once approved, the model was split into segments, 3D printed, and assembled into a full-scale object. The figure was then hand-finished and painted artistically to preserve the detail, texture, and overall color composition required for a trade show display piece.
Project character
This was a technically and visually demanding project. It required combining fast body scanning, precise portrait development, digital reconstruction of missing elements, and final exhibition-grade finishing. The result was a figure that preserved the recognizability of the advertising character while also working effectively as a large physical object on the brand’s booth.